MAS964 (H): SIMPLICITY DESIGN STUDIO
Problem Set 3: TEXTUAL SIMPLICITY
Description:
We explore the interaction design space defined by several simplicity-related
axes such as [ specific - generic ], [ concrete - abstract ], [
special/single purpose - general/multi purpose ], [ familiar/known - new/strange
], [ foreground - background ], [ high - low resolution ], and [ more
physical - more digital ]. Especially, we focus on the issue of
consistency between the double interaction loops: physical feedback loop
and digital feedback loop, that is critical for the interaction design
that blends physicality and digitality and to accomplish the goal of simplicity.
Schedule:
2/19 11:30 am - 12:50 am: Introduction of design principles [ppt]
2/24 10 am - noon: Warming-up design exercises
2/26 10 am - 11:30 am: Problem set review
Ready a URL for class on 2/26 (Thu) to present your solutions
for:
Problem 1 (50 points)
Design physical/digital interactions with five small objects on a table
with digital shadows, and explain the design rationale using the axes
we discuss on 2/19.
Problem 2 (50 points)
Extend the design of above interactions for collaboration among multiple
users between 2 and 12. Explain how your design handles the complexity
of muti-objects/multi-user interactions. Use drawings, animation,
video, or real physical mock up.
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